AI Insights · Timothy · April 2024
Top 5 Fish Games on Android in Netherlands Q1 2024
In Q1 2024, the top 5 fish-themed games on Android in the Netherlands showed varied performance in terms of downloads, revenue, and active users. Sensor Tower provided the data for these insights.
In the first quarter of 2024, the top 5 fish-themed games on Android in the Netherlands showcased diverse trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at their performance.
Fishdom by Playrix experienced a relatively steady weekly revenue, peaking at approximately $27K in the final week of March. Weekly downloads for the game fluctuated, with a high of around 3.6K in the first week of January and a low of about 1.5K in the last week of February. The number of weekly active users saw a decline from 22.4K in early January to around 16.3K by the end of March.
Aquarium Land - Fishbowl World from Homa showed modest weekly revenue, peaking at $130 in the first week of January. Weekly downloads varied, reaching a maximum of approximately 2K in early January and a minimum of about 1.1K in the first week of February. The game's weekly active users remained relatively stable, hovering around 11K to 12K throughout the quarter.
World of Water, a new release from StarFortune, saw its highest weekly revenue at approximately $1.9K in the final week of March. Weekly downloads for the game fluctuated significantly, starting strong with around 3.7K in late January but dropping to around 611 by the end of March. The number of weekly active users followed a similar trend, peaking at approximately 2.8K in mid-February and declining to around 973 by the end of March.
Hungry Shark Evolution by Ubisoft Entertainment showed consistent performance in weekly revenue, with highs of around $169 in mid-March. Its weekly downloads peaked at approximately 1.9K in mid-March, with a noticeable drop to around 610 in the third week of January. The game's weekly active users saw a significant increase from around 5.2K in early January to approximately 6.3K in mid-March.
Save The Fish! from MesibaGames demonstrated a more modest performance. Weekly downloads peaked at about 1.2K in early January and late March. The number of weekly active users showed a decline from around 1.9K in early January to approximately 1.5K by the end of March. The game's weekly revenue remained negligible throughout the quarter.
For more detailed insights and data, visit Sensor Tower.